One tap, one move. Tap any cell in light mist to enter it for one action.
Follow the mist. Each level starts with one empty, explored cell. Its four neighbors show through light mist. Entering a cell explores it fully and reveals its neighbors above, below, left and right. Dense mist cannot be tapped. All previously revealed paths remain available.
Clear the way. Rock cells take 5 taps and brown clay takes 2. Every tap costs one action; attack power does not change this. The final tap clears the cell and reveals its neighbors. Each part of a mountain clears separately. Trees are decoration and cost no extra actions.
Choose your battles. Entering a creature's cell immediately deals your first hit for the same one action. Tap again for another attack, spending one action per hit. The pink pips show its health.
Find treasure. Entering a chest's cell reveals one piece of gear. Compare it with your equipped item, then Equip it or Sell it for coins. Choosing costs no extra action. The map waits until you decide.
Bring the light home. Clear all eight targets for a bonus, or return when your actions run out. Spend your coins on upgrades in the lobby, then enter the next level. Gear and upgrades carry over to the next level and last until this page is reloaded. Gear adds attack power or extra actions; changes apply immediately.